Like its predecessors, the engine is a tile-based point and click engine tailored towards creating traditional RPGs, though this time it allows for multi-platform distribution and uses javascript plugins instead of Ruby scripting. RPG Maker MV is the latest release in the RPG Maker series. RPG Maker MV has a combined Japanese and English release date of the 23rd of October, 2015. The program's EULA allows games to be sold commercially. As such, the EULA has changed in regards to resources, no longer allowing them to be downloaded for the sake of playing games made with them. This allows for ease of sharing projects without the worry of file dependency errors. RPG Maker MV has departed from the series staple of having an RTP, instead including the default resources in the new project when created.
RPG Maker MV supports graphical assets in PNG form with alpha channel support, audio files in OGG, MP3, ACC and MIDI format with the capability of setting loop start points for OGGs, and playback of videos in OG, MP4 and WebM formats.
The engine comes with an inbuilt deployment system for Android/IOS, Mac OS X and Windows, but also allows for HTML5 browser use. Having javascript at the core also means that your games can be shared on more platforms.
It is also quite a bit faster and less laggy than the previous engines. With javascript plugins and no hidden cases, there is a lot of customisation in all areas of the engine allowed, including - but not limited to - battle systems, menu systems, resolution changes, grid sizes, tile sizes, and other visual and system examples. You may now choose either a front-view or side-view battle system, allowing for either a system with static front-facing monsters and invisible player characters or animated side-view characters and enemies. RPG Maker MV has a similar interface to RPG Maker VX Ace with a few more built-in features. RPG Maker MV runs in its own 816圆42 resolution, however screens can be resized through dragging corners and there are plugin options that allow quick and easy changes to resolution. You are required to give credit to the three authors when using this engine.RPG Maker MV is the latest release in the RPG Maker series. ✼ Demos are packaged alongside the engine to introduce you to some sample script functions, which can also be used in your own games. It also has the added ability to add animations to windows. ✼ A more streamlined way to modify UI compared to its VXAce counterpart.
✼ Easily modify menus using the default windowskin of your game, or import your own graphics for full customization. Create intricate battle menus to display information how you want to. We cannot guarantee that scripts under 1.5.x will work properly. The Luna Engine utilizes new features from the latest NWJS that came with the latest RMMV update. The engine is only compatible with RMMV 1.6.1 and above! Luna Engine MV is a tool created for RPG Maker MV (RPGツクールMV) to give you the freedom to manipulate RPG Maker MV's default GUIs and modify them according to your own vision! Luna Engine can also be useful for seasoned programmers, providing a solid core base you can build up on.